Minecraft 1.8 Pre-release 3 – The Bountiful Update

Minecraft 1.8

Pre-release 1.8-pre3 is now available and fixes the following issues:

  • [Bug MC-61844] – Creepers target Iron Golems, causing terrain damage without interaction of a player
  • [Bug MC-62066] – String duplication glitch
  • [Bug MC-66511] – Creeper’s new Attack Golem AI takes priority over Avoid Ocelot/Cat
  • [Bug MC-69052] – Hang up when move out of 30,000,000
  • [Bug MC-69638] – Combined minecart explosions duplicating destroyed armor stands’ items and creating ghost items

Pre-release 1.8-pre2 is now available and fixes the following issues:

  • [Bug MC-46082] – Crashes when populating a chunk with empty (void) columns
  • [Bug MC-57926] – Thrown splash potions have the colour of water
  • [Bug MC-64521] – Inverted Daylight Sensor doesn’t drop anything when mined
  • [Bug MC-67626] – Item frames do not work outside 524289 x -524288 coordinates
  • [Bug MC-68718] – Placing Redstone dust on certain other objects destroy the object
  • [Bug MC-68726] – Skin is using wrong model
  • [Bug MC-68740] – Cannot Summon Fireball/WitherSkull With/Without Direction (Unable To Summon Object)
  • [Bug MC-68748] – Crash: Command “Summon SmallFireball” on Mobs!

Hello!

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!

Here’s a list of the major changes in the game:

  • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
  • Added Slime Block
  • Added Iron Trapdoor
  • Added Prismarine and Sea Lantern blocks
  • Added the Ocean Monument
  • Added Red Sandstone
  • Added Banners
  • Added Armor Stands
  • Added Coarse Dirt (dirt where grass won’t grow)
  • Added Guardian mobs, with item drops
  • Added Endermite mob
  • Added Rabbits, with item drops
  • Added Mutton and Cooked Mutton
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Added one new achievement
  • Added “Customized” world type
  • Added hidden “Debug Mode” world type
  • Worlds can now have a world barrier
  • Added @e target selector for Command Blocks
  • Added /blockdata command
  • Added /clone command
  • Added /execute command
  • Added /fill command
  • Added /particle command
  • Added /testforblocks command
  • Added /title command
  • Added /trigger command
  • Added /worldborder command
  • Added /stats command
  • Containers can be locked in custom maps by using the “Lock” data tag
  • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex?
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been online
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling
  • Lots and lots of other changes
  • LOTS AND LOTS of other changes
  • Removed Herobrine

The pre-release is available if you have activated development versions in the launcher.

Sincerely, the Minecraft and Minecraft Realms teams

@jeb_
@Dinnerbone
@_grum
@SeargeDP
@TheMogMiner
@danfrisk
@mamirm
@DMarby
@xlson

PS. If you need the default Steve? skin (oh, I wonder why…), you can download it here: steve.png

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8-pre3/minecraft_server.1.8-pre3.jar

Report bugs here:

Source Article from https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/?utm_source=rss&utm_medium=rss&utm_campaign=minecraft-1-8-pre-release-the-bountiful-update

Minecraft 1.8 Pre-release 2 – The Bountiful Update

Minecraft 1.8

Pre-release 1.8-pre2 is now available and fixes the following issues:

  • [Bug MC-46082] – Crashes when populating a chunk with empty (void) columns
  • [Bug MC-57926] – Thrown splash potions have the colour of water
  • [Bug MC-64521] – Inverted Daylight Sensor doesn’t drop anything when mined
  • [Bug MC-67626] – Item frames do not work outside 524289 x -524288 coordinates
  • [Bug MC-68718] – Placing Redstone dust on certain other objects destroy the object
  • [Bug MC-68726] – Skin is using wrong model
  • [Bug MC-68740] – Cannot Summon Fireball/WitherSkull With/Without Direction (Unable To Summon Object)
  • [Bug MC-68748] – Crash: Command “Summon SmallFireball” on Mobs!

Hello!

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!

Here’s a list of the major changes in the game:

  • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
  • Added Slime Block
  • Added Iron Trapdoor
  • Added Prismarine and Sea Lantern blocks
  • Added the Ocean Monument
  • Added Red Sandstone
  • Added Banners
  • Added Armor Stands
  • Added Coarse Dirt (dirt where grass won’t grow)
  • Added Guardian mobs, with item drops
  • Added Endermite mob
  • Added Rabbits, with item drops
  • Added Mutton and Cooked Mutton
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Added one new achievement
  • Added “Customized” world type
  • Added hidden “Debug Mode” world type
  • Worlds can now have a world barrier
  • Added @e target selector for Command Blocks
  • Added /blockdata command
  • Added /clone command
  • Added /execute command
  • Added /fill command
  • Added /particle command
  • Added /testforblocks command
  • Added /title command
  • Added /trigger command
  • Added /worldborder command
  • Added /stats command
  • Containers can be locked in custom maps by using the “Lock” data tag
  • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex?
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been online
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling
  • Lots and lots of other changes
  • LOTS AND LOTS of other changes
  • Removed Herobrine

The pre-release is available if you have activated development versions in the launcher.

Sincerely, the Minecraft and Minecraft Realms teams

@jeb_
@Dinnerbone
@_grum
@SeargeDP
@TheMogMiner
@danfrisk
@mamirm
@DMarby
@xlson

PS. If you need the default Steve? skin (oh, I wonder why…), you can download it here: steve.png

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8-pre2/minecraft_server.1.8-pre2.jar

Report bugs here:

Source Article from https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/?utm_source=rss&utm_medium=rss&utm_campaign=minecraft-1-8-pre-release-the-bountiful-update

Minecraft 1.8 Pre-release – The Bountiful Update

Minecraft 1.8

Hello!

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!

Here’s a list of the major changes in the game:

  • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
  • Added Slime Block
  • Added Iron Trapdoor
  • Added Prismarine and Sea Lantern blocks
  • Added the Ocean Monument
  • Added Red Sandstone
  • Added Banners
  • Added Armor Stands
  • Added Coarse Dirt (dirt where grass won’t grow)
  • Added Guardian mobs, with item drops
  • Added Endermite mob
  • Added Rabbits, with item drops
  • Added Mutton and Cooked Mutton
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Added one new achievement
  • Added “Customized” world type
  • Added hidden “Debug Mode” world type
  • Worlds can now have a world barrier
  • Added @e target selector for Command Blocks
  • Added /blockdata command
  • Added /clone command
  • Added /execute command
  • Added /fill command
  • Added /particle command
  • Added /testforblocks command
  • Added /title command
  • Added /trigger command
  • Added /worldborder command
  • Added /stats command
  • Containers can be locked in custom maps by using the “Lock” data tag
  • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex?
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been online
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling
  • Lots and lots of other changes
  • LOTS AND LOTS of other changes
  • Removed Herobrine

The pre-release is available if you have activated development versions in the launcher.

Sincerely, the Minecraft and Minecraft Realms teams

@jeb_
@Dinnerbone
@_grum
@SeargeDP
@TheMogMiner
@danfrisk
@mamirm
@DMarby
@xlson

PS. If you need the default Steve? skin (oh, I wonder why…), you can download it here: steve.png

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8-pre1/minecraft_server.1.8-pre1.jar

Report bugs here:

Source Article from https://mojang.com/2014/08/minecraft-1-8-pre-release-the-bountiful-update/?utm_source=rss&utm_medium=rss&utm_campaign=minecraft-1-8-pre-release-the-bountiful-update

MINECON 2015

Hey everyone!

I’ve been getting a lot of questions about MINECON lately, because before this time last year everyone knew the date and location and ticket info for MINECON 2013. While we don’t have a set date for the next MINECON just yet, I wanted to let everyone know that it won’t be until some time in 2015. I’m shooting to have it in the spring in London!

While we’d love to do MINECON every year and it’s the only event we do as a company, we want to make sure we can give it the attention it needs, and that means that springtime next year will work best!

As soon as I have confirmed information it’ll be out there. We always announce as soon as we confirm with the venue and have a signed contract, but never before, because we want to make sure we can follow through with the event and we never want people to start planning to attend something that might not happen. So watch out for information in the coming months!

Vu – @vubui

Source Article from https://mojang.com/2014/08/minecon-2015/?utm_source=rss&utm_medium=rss&utm_campaign=minecon-2015

Minecraft snapshot 14w34d

Update: Snapshot 14w34d has been released to fix the following bugs:

  • [Bug MC-2292] – OS X: Ctrl modifier key instead of Cmd
  • [Bug MC-3716] – Ender Pearls and Beds
  • [Bug MC-4329] – Parts of enchanted Leather Armor when held don’t Shimmer
  • [Bug MC-5215] – MobSpawner “MaximumNearbyEntity” Tag only has maximum range of 4 above and 4 below
  • [Bug MC-9164] – Chickens will not follow Melon seeds, Pumpkin seeds, or Nether Wart
  • [Bug MC-29711] – “Sprinting” While flying
  • [Bug MC-48270] – Slimes appear for 1/2 a second in Peacefull
  • [Bug MC-55045] – Race condition in linux fullscreen toggle
  • [Bug MC-55172] – Mobs do not spawn at the heights 16, 32, 48, 64, 80… (Multiples of 16)
  • [Bug MC-61601] – Bone meal used up when applying to fully grown crops
  • [Bug MC-68232] – Some items are missing pixels in 3D models

Update: Snapshot 14w34c has been released to fix the following crashes:

  • [Bug MC-44610] – Speeding up baby animal growth does not consume growth/breeding item
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48577] – Item and XP drops are sucked towards the player’s feet instead of their chest/torso
  • [Bug MC-51123] – Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
  • [Bug MC-57247] – Creative Inventory screen causes fps drop
  • [Bug MC-57525] – Sponge absorbing bug
  • [Bug MC-65815] – Baby villagers display blocks on their head in the wrong location
  • [Bug MC-67659] – XPOrbs attracted to spectators
  • [Bug MC-67830] – Ladder, torch and redstone torch texture are darker.
  • [Bug MC-68034] – clone, fill, setblock leaving behind ghost entities

Update: Snapshot 14w34b has been released to fix the following crashes:

  • [Bug MC-67915] – written_book item page text not backwards compatible with v1.7 saves
  • [Bug MC-67974] – Crash when reaching y=254
  • [Bug MC-67976] – Cannot place armor stands
  • [Bug MC-67981] – Furnace Inventory is not being updated correctly / Furnace is generally unusable
  • [Bug MC-67983] – Hopper: java.lang.NullPointerException: Ticking block entity

With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

Notable changes:

  • Features fixed.
  • Bugs bettered.
  • Optimizations overworked.
  • Game grown.
  • Humanity happened.

Bugs fixed:

  • [Bug MC-36812] – Chat Opacity Option is not working
  • [Bug MC-50875] – “Can’t see up thru clouds” effect starting 1 block too high
  • [Bug MC-51298] – Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
  • [Bug MC-51610] – Item frame causing duplication when loading map (causing / caused by stack overflow)
  • [Bug MC-61676] – Tab list expands too far and is unreadable
  • [Bug MC-61946] – Rabbits sometimes have the name “entity.KillerBunny.name”
  • [Bug MC-62166] – Breaking / placing / changing blocks has a delay to disappear / appear
  • [Bug MC-62958] – Massive Visual Glitching with VBO turned off and Chunk distance over 16
  • [Bug MC-67127] – Armor stands fall down through slabs when I’m not around
  • [Bug MC-67854] – CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
  • [Bug MC-67872] – Furnace progress reset on left/right-click drag
  • [Bug MC-67890] – Heads On Tab Menu
  • [Bug MC-67896] – armor stand dropped down a few level on it’s own
  • [Bug MC-67916] – Sign doesn’t update with clone within tellraw sign
  • [Bug MC-67923] – clone and fill sometimes leave behind ghost tile entities
  • [Bug MC-67940] – Border of reset button in custom world option as incorrect limits
  • [Bug MC-67941] – Potion particles goes wrong
  • [Bug MC-67947] – Podzol does not change into dirt when sapling grows into tree

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w34d/minecraft_server.14w34d.jar

Report bugs here:

Source Article from https://mojang.com/2014/08/minecraft-snapshot-14w34a/?utm_source=rss&utm_medium=rss&utm_campaign=minecraft-snapshot-14w34a

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